![]() Needless to say, I do think that there will be a bright future for such multi touch architectural design and presentation interactive tools. For when designing a building, it helps when tools are optimized so that they help bridge the gap between architects, the unrealized building, and their clients - helping them to make smarter decisions more quickly, prevent future problems from arising during construction, and ensuring that the client sees and is confident that they are getting what they want and need. In turn, this helps by making them feel more confident if they like what they see and experience, all because this interface helps architects to better communicate their most complex of architectural visions.Įssentially, such new and interactive tools that can be used within both architectural working environments as well as architectural presentation environments are quite important to keep developing. When presenting, such an interactive table or screen application might help clients or other reviewers to feel more “in control” as they travel through a space - being able to question it in the places where they think it needs questioning. But what makes these new multi touch virtual reality environments even more helpful is that they give architects the ability to interact with their construction documents in new ways, that are a bit more interactive and intuitive as they are tools that can be used to answer possible questions that may arise or to spot potential problems that may need to be solved in real time during meetings or client presentations.īy making construction documents link to more comprehensive building “models”, they become a bit more of an immersive experience that not only helps architects “see” their designs better, but also helps them to “explain” them better as other members of their design team, consulting team and client teams seek to more fully understand the implications of certain design decisions…thus, preventing future problems that may arise. Choice of control hardware (Intel i3-PC, Intel i7-PC or Brightsign media player) Display with protective glass (anti-reflective surface) and full metal housing. As you can see, 3-D visualizations are developing past solely working with still renderings or even scripted and locked in place animations - which today mostly run as “replays” of camera movements that serve to walk someone through a space along a predesignated path.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |